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Aero fighters 2 pilot
Aero fighters 2 pilot














Everywhere else ( Sonic Wings 2 included), they're called Angela. For starters, the character's called Steve in Aero Fighters 2. The last installment Aero Fighters Assault was exclusive to the Nintendo64 and strayed from the formula, being an halfway realistic 3D flight simulation instead of a vertical shoot'em up. The next game Sonic Wings Limited stayed exclusive to the Zinc arcade board, while Sonic Wings Special was released for the Sega Saturn and the Playstation. Aero Fighters and Aero Fighters 2 utilize modern fighter jets, but Aero Fighters 3 has the cast using World War II-era planes instead.

#Aero fighters 2 pilot series#

The series spans six games, the first being on dedicated arcade hardware and the latter two being on the Neo Geo arcade platform.

aero fighters 2 pilot

Known for having a variety of characters, ranging from stock nationality clichés to a dolphin and an infant. While I have given up on reviewing every single one of these weekly Arcade Archives releases from SNK and Hamster, I will occasionally be popping in for games that I really like.A top-down scrolling Shoot'Em Up series by Video System, known as Sonic Wings in Japan (and sometimes in the rest of the world) (not to be confused with Sonic the Hedgehog). Unlike many of the games we’ve looked at so far, Aero Fighters 2 wasn’t anywhere near the system’s launch window, hitting instead during the middle of the NEOGEO’s most active period on the market.Īero Fighters 2 ($3.99) is one of those games, so here we are.

aero fighters 2 pilot

This is also a noteworthy release in that it’s technically one of the relatively small number of third party games for the console, having been created by Video System. There’s an interesting history behind the Aero Fighters series, also known under the title Sonic Wings in some countries. The first game, released in 1992, was a vertically-scrolling shooter built on dedicated arcade hardware with the usual tate screen orientation. The main designer on the game was Shin Nakamura, and he put together a rather orthodox Toaplan-style game whose main distinguishing feature was its large cast of eight unique playable characters. The game was a success for Video System, but the company had decided to move all of its arcade game development to SNK’s NEOGEO platform. This was likely a financial decision, as it mitigated some of the considerable risk of making arcade games. This choice didn’t sit well with everyone at the company, however. Shin Nakamura was interested in following up Aero Fighters with more games like it, but the NEOGEO’s use of a horizontally-aligned monitor ran somewhat at odds with the conventional set-up for vertical shooters. Nakamura, along with several others, felt so strongly about this that he decided to leave Video System and found a new company. That company, Psikyo, would go on to carve its own legend in the shoot-em-up genre with games like Strikers 1945, Samurai Aces, Gunbird 2, and many more. Whither Aero Fighters and Video System, then? While the loss of those key staff members no doubt hurt, the show had to go on. The remaining members of the Aero Fighters team, with the support of other Video System employees, got to work on a sequel for SNK’s NEOGEO hardware. Releasing in 1994, Aero Fighters 2 turned out to be a pretty solid success. More sequels would follow until the brand ended in a somewhat tepid fashion with 1999’s AeroFighters Assault for the Nintendo 64.

aero fighters 2 pilot

Video System itself would close its doors just two years later.īack to the happier days of 1994, however. In terms of mechanics, Aero Fighters 2 plays things pretty safe.

aero fighters 2 pilot

You once again choose your favorite pilot and take to the skies in ten stages of vertically-scrolling action.














Aero fighters 2 pilot